Stoked to see these next 2 finished
Very nice and unexpected of you! Thanks so much.
I think your work is great! Youâre doing something very exciting with the 3D renderings!
I agree with Caleb Croft. If you eliminate some of the detail in the cheeks, I think youâre really close to the 1978 Castle look!
Here are a few very quick edits to give you some ideas.
wow, thanks for the example images, they are very helpful.
Caleb , theEdge, I am gonna give you a very special gif. You can choose a blank and just pay for shipping for all the help.
thanks.
Thatâs a really nice gesture and Iâm glad the images helped.
The Warlock stretch is tough to get right, since it had scenes with and without velcro
Hello guys, I hope everyone is doing fine. I have an update. I started the flashback again from scratch. This time, I changed the sculpting software to Mudbox. Zbrush is a pain to manage image references, but in Mudbox, reference images worked like a charm, so the process of modeling can be done faster and more precisely. I worked on it today, and I think it is getting there. Please send me all the feedback, new images, or anything else that could help get this bad boy done. The ears and back of the head will be joined with the face on Zbrush.
Hello guys, I hope everyone is doing fine. I have an update. I started the flashback again from scratch. This time, I changed the sculpting software to Mudbox. Zbrush is a pain to manage image references, but in Mudbox, reference images worked like a charm, so the process of modeling can be done faster and more precisely. I worked on it today, and I think it is getting there. Please send me all the feedback, new images, or anything else that could help get this bad boy done. The ears and back of the head will be joined with the face on Zbrush.
says you need permission to view the gallery since itâs set to private
Hello guys, I hope everyone is doing fine. I have an update. I started the flashback again from scratch. This time, I changed the sculpting software to Mudbox. Zbrush is a pain to manage image references, but in Mudbox, reference images worked like a charm, so the process of modeling can be done faster and more precisely. I worked on it today, and I think it is getting there. Please send me all the feedback, new images, or anything else that could help get this bad boy done. The ears and back of the head will be joined with the face on Zbrush.
says you need permission to view the gallery since itâs set to private
sorry for that , please try again.
The Warlock stretch is tough to get right, since it had scenes with and without velcro
20181104232608-74cea9f9-me.jpg
thanks for the great information, do you think I should go without velcro, i understand this would make the neck and face a bit wider.
Hello guys, more progress on the flashback mask, i did build the volumes of cheeks, lips , and forehead, and define the eyes a bit, still a way to go, please send me all the feedback you can.
Hello guys, more progress on the flashback mask, i did build the volumes of cheeks, lips , and forehead, and define the eyes a bit, still a way to go, please send me all the feedback you can.
Looking real good!
The Warlock stretch is tough to get right, since it had scenes with and without velcro
20181104232608-74cea9f9-me.jpgthanks for the great information, do you think I should go without velcro, i understand this would make the neck and face a bit wider.
Iâd say go for both versions
Hello , guys here are some images of the flashback 3d model, let me know your thoughts, thanks
Thatâs looking great, man! Nice work.
Freaking cool, man!
Thanks for sharing your journey with us!
Very cool, man!
hello guys heres some progress on the H2 warlock, let me know if i can change something to make the mask better, thanks
Looking fine bud! That screams H2 to me
Well Jay, a prompt told me this is your first post and that I had to welcome you to the community, so welcome, new guy!
Any updates on the H1? I really like your approach. I am currently looking for blanks.
Oh thanks man yeah just new to the Myers hobby!